For our 2nd milestone our goal is to have more interactivity, both with the player and enemies. We also would like to have some basic audio. Player and enemy stats should be starting to come alive and one of the main mechanics of placing corpses into specific graves should be worked on.
Jacob's goal for this milestone is mostly going to be the addition of the gravestones and all of the info they each carry. For example, which graves contain enemies and which ones require a corpse.
Jack's goal is to get enemy stats, health mostly, working. Once this part is finished his main focus will be on the audio of the game.
Cory's goal is making sure the player mechanics are working, adding in attacking, picking up and putting down animations to coincide.
Kai's goal is to keep pushing out assets. Mainly focusing on player animations and enemy animations. Main focus after this is the addition of world assets.
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