For this milestone, I focused on setting up the animations for the enemies (Zombie, Ghoul, Big Boy). At first they weren't changing to the different animations (idling and walking), and when I went home they animations weren't there so I re did them and got them to work. Unfortunately, Unity Collab has broken our game so we will be remedying this before we work on other changes. Outside of the technical difficulties, I was able to get a decent draft for the Main Menu music. It is somewhat ominous and foreboding, which is what I want for the main menu. After working more with that draft, I plan on using it to get inspiration for the music in-game.
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